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Tisch School of the Arts A City in Motion:
Experimental Video and 3D Animation in Nice H32.1960 (Undergraduate)
/H33.1960 (Graduate) Jean-Marc Gauthier, instructor Elliot Rosenberg, assistant
Villa Arson – Nice
- France Course syllabus updated 07/24/07Links
Special Programs, Tisch School of the Arts, NYU website 2005 Show at Villa Arson: gallery of projects 2007 Show at Villa Arson: on the website of the French Ministery of Culture 2007 The Nice Art Animation and 3D Conference: brochure in pdf format 3D animation and video tutorials
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Class 1 - 07/09 Presentation: From video to computer graphics Lecture: Presentation, roadmap Tutorial: Create a digital panorama. Please note that we will spend the
afternoon in the Old Nice. Assignment: Create a panorama 3500 by 500 pixels from stitching together a collage of digital photographs: windows, doors, prints, wall textures, paint, fabrics, floors, stones, flowers, grass, sand, sky... Print as a pdf, select print preview, scale to fit media. View your work by zooming and scrolling the image through the small rectangular window of the pdf. |
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Class 2 - 07/10: Intro to video composition
Lecture: Video composition and 3D scenes. How to work with video footage inside a 3D scene. This
lecture shows how to design with the colors and the environment of a scene
using video footage and digital lighting. Case Studies: Nekropolis by Bilal, Sky Captain World of Tomorrow by Kerry Comran. PLF for "Panic Room" and Weta Digital for "Lord of the Rings".
Tutorial: Building a diorama. Creating a panorama in After Effects. Please note that we will spend the late morning at the marlet Avenue Garnier and at the flower market at the Plonchettes. Assignment: Create a diorama of an urban
space,
for example, a market place. 2- Print and mount pictures on foamboard. Build a
diorama the size of a shoe box using paint, collages, paper, cardboard and
glue. 4- Shoot a video of the inside of your diorama - no more than 2 minutes in length - with sound from the street and music. No editing required. Party at the Beau Rivage private beach. |
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Class 3 07/11: Intro to 3D animation Lecture: 3D survival kit. Tutorial: Texturing digital billboards in Maya. Creating a video composite of the Baie des Anges around the theme of
‘Negresco Fantastico’ Assignment: Re-create a video composite of a real scene experienced in the street inside Maya using still images and video footage shot during the week. |
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Class 4 07/12: Intro to character design Lecture: Designing characters : scrapbook Tutorial: Modeling
a character with Maya
Assignment: Create a 3D character from sketches, collages or photographs Class 5 - 07/13: Trip to Col de Tende - Vallee des Merveilles + video shooting on location
07/14: July 14 - Reception and fireworks |
Class 6 07/16: Character animation
Lecture: Designing a character's motion. Animator’s survival kit Tutorial: Modeling a character
Assignment: Create a simple scene with an animated character. |
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Class 7 07/17: Motion tracking from video Lecture: How to extract motion and lighting from video footage Tutorial: How to
create an animation that matches footage from a video camera.
Create an
animation using video footage with matchmoving and procedural lighting
Assignment: Create a
scene with a 3D character inside video footage shot on the street or at the
beach. |
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Class 8 07/18: Digital cinematography
Lecture: Bringing everything together: introduction to digital cinematography.
Case study: particle systems by Industrial Light and Magic. Case study: the
making of environmental effects for the "Perfect Storm" in Maya. Tutorial: Using
Maya with Final Cut and After Effects. Compositing
a character
Create a scene with environmental effects using, smoke, particles and
procedural lighting. Class 9 07/19: Machinima, gaming and future of digital storytelling Lecture: Second Life and virtual worlds. Tutorial: How to record a video fiction inside a game, how to build a game from a video
Assignment: Shoot and edit inside a game of your choice or in Second Life. Create a storyboard and plan your shots for your video shooting taking place in a medieval city the next day.Class 10 07/20: Trip to Entreveaux + video shooting on location |
Class 11 - 07/23: Life forms and organic growth
Lecture: Virtual life and emotions. Life forms and organic growth. Tutorial: How to create procedural 3D models of
simple life forms for example the plants from the gardens of Villa Arson.
Case study: "Microcosmos" How to create a character’s face with realistic
expressions including skin animation, hair, hair collisions, clothing and
realistic physics Assignment: Create a
facial animation representing emotions with sound or re-create the growth of a
plant in a garden
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Class 12 - 07/24: Sea, sky and sun …underwater
Lecture: Fluid simulations and visualization above water and underwater. Tutorial: Particle animation, fluid effects Assignment: Create a scene with a camera moving above and below
water with plants and corals
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Class 13 - 07/25: Virtual fishes with behaviors. Creating virtual eco-systemsLecture: Tutorial: Creating an u nderwater environments. Assignment: Create a scene with fishes
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Class 14 - 07/26: Designing virtual landscapes: islands, clouds... and life above water
Lecture: Tutorial: From 2D to 3D building an animated landscape. Recreating weather changes Assignment: Create a virtual landscapes with weather changes.
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Class 15
- 07/30: Creative chaos - Simulating dynamics for storytelling
Lecture: Tutorial: How to create collisions and
simulations in Maya Assignment: Add collisions and other physical properties to a
scene of your choice |
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Class 16 - 07/31: Review of mid-class projects Studio time |
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Class 17 - 08/01: |
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Class 18 - 08/02: Storytelling, gaming and interactivity (1) Lecture: Stephane Natkin - storytelling and narratives in video Special event : |
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Class 19 - 08/03: Lecture: Stephane Natkin - analysis of video Assignment: Final project / create the following documents in pdf format: 1- revised story pitch, 2- storyboard showing the sequences and camera shots, 3- storyboard showing gradients of color and textures, 4- list of video shots with frame captures, 5- sketches of main character, 6- define the pivotal scene for your project. |
Class 20 - 08/06: |
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Class 21 - 08/07: Creating effects - Simulating physics and other natural phenomena Lecture: Particle animation, fluid effects Tutorial: Assignment: Final project assignment. |
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Class 22 - 08/08: From 3D animation to DVD -
Post-production and broadcasting Lecture: Postproduction, publishing and broadcasting Tutorial: Compression
and DVD publishing
Assignment: Final project assignment.
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Classes 23 to 29 -08/08 to 08/14: Final projects workshops
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-08/15: Final project presentations -08/16: Show at Villa Arson |