Virtual ballet created in 2008 by Jean-Marc Gauthier
Virtual ballet shows virtual dancers playing
in ways that can challenge our perception of dance on a real stage. The virtual dancers use several animations created from motion captures of real dancers. The viewers can visualize interactions with dynamic elements of a virtual space, for example water transformations, interaction with floors made of particles, transformation into water or printing of vertical shadows. The virtual scenes challenge our perception of motion in the real world. Some of the scenes show people playing with water used as interactive piece of clothing. In other scenes dancers move through groups, flux and flows of dynamic environments.